{"title":"Medieval Era War Games","description":"","products":[{"product_id":"ancient-extra-impetus-iii","title":"Extra Impetus III","description":"\u003cp\u003eArmy lists for Impetus\u003c\/p\u003e\n\u003cp\u003eThe third supplement for Impetus contains army lists for 15th Century Italy, 15th Century Europe, War of the Roses, Ottoman Empire.\u003c\/p\u003e\n\u003cp\u003ePlus two campaign games and official ammendments.\u003c\/p\u003e","brand":"Impetus","offers":[{"title":"Default Title","offer_id":30595995466,"sku":null,"price":13.5,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/Extra_Impetus_III_8ac8c339-cb93-4d0a-83f8-5f9f57604a5d.jpg?v=1569058397"},{"product_id":"ancient-extra-impetus-iv","title":"Extra Impetus IV","description":"\u003cp\u003eImpetus Army Lists from Impetus.\u003c\/p\u003e\n\u003cp\u003e42 OFFICIAL ARMY LISTS\u003c\/p\u003e\n\u003cp\u003eTHE AGE OF HOPLITES Athens VII-V cent. Athens V-III cent. Thebes Spartans Minor Greek Cities Ionian Greeks Thessaly Magna Graecia Early Achaemenid Persians Thracians Illyrians\u003c\/p\u003e\n\u003cp\u003eALEXANDER AND HIS SUCCESSORS Early Macedonians Alexander Macedonians Alexander Empire Later Achaemenid Persians Classical Indians Maurya Empire Aetolian League Achaean League Early Ptolemaic Middle Ptolemaic Attalid Pergamene Graeco-Bactrian Kingdom Indo Greek Kingdom Galatians Early Seleucids Early Macedonian Successors Scythians Alcetas and Minor Successors Eumenes Antigonus Monophthalmus Demetrius Lysimachos\u003c\/p\u003e\n\u003cp\u003eROME AND THE MEDITERRANEAN Second Punic War Carthaginians Celtiberians Iberian and Lusitanians Gauls Middle Repubblican Romans Numidians Later Numidians Later Macedonians Later Seleucids\u003c\/p\u003e\n\u003cp\u003e1 CAMPAIGN GAME Alexander\u003c\/p\u003e\n\u003cp\u003eHistorical backgrounds, Game tutorials, Official amendments and pictures\u003c\/p\u003e","brand":"Impetus","offers":[{"title":"Default Title","offer_id":30595996170,"sku":"","price":13.5,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/extra_Impetus_4_a097f4c5-0210-47b1-a72c-51d8548f1bcb.jpg?v=1569058390"},{"product_id":"ancient-extra-impetus-v","title":"Extra Impetus V","description":"\u003cp\u003e48 Official Army Lists for Impetus\u003c\/p\u003e\n\u003cp\u003eFEUDAL EUROPE \u003cbr\u003e Feudal French \u003cbr\u003e Anglo Norman \u003cbr\u003e Early Feudal English \u003cbr\u003e Later Feudal English \u003cbr\u003e Welsh \u003cbr\u003e Scots \u003cbr\u003e Isles and Highlands \u003cbr\u003e Irish \u003cbr\u003e Anglo Irish \u003cbr\u003e Frisia and Free Cantons \u003cbr\u003e Scandinavian Kingdoms\u003c\/p\u003e\n\u003cp\u003eITALY AND THE EMPIRE \u003cbr\u003e Italian Communal (1150-1200 AD) \u003cbr\u003e Imperial German \u003cbr\u003e Italian Communal (1200-1320 AD) \u003cbr\u003e Kingdom of Sicily and Naples \u003cbr\u003e Papal States\u003c\/p\u003e\n\u003cp\u003eEL CID AND THE RECONQUISTA \u003cbr\u003e Later Andalusians \u003cbr\u003e El Cid \u003cbr\u003e Almoravids \u003cbr\u003e Almohads \u003cbr\u003e Feudal Castilian, Leonese and Portuguese \u003cbr\u003e Feudal Catalan and Aragonese \u003cbr\u003e Navarrese \u003cbr\u003e Early Nasrids\u003c\/p\u003e\n\u003cp\u003eTHE CRUSADES IN THE NORTH \u003cbr\u003e Teutonic Order \u003cbr\u003e Lithuanians or Samogitians \u003cbr\u003e Estonians \u003cbr\u003e Prussians \u003cbr\u003e Kingdom of Serbia \u003cbr\u003e Polish \u003cbr\u003e Kingdom of Hungary \u003cbr\u003e Cumans\u003c\/p\u003e\n\u003cp\u003eTHE MONGOL EMPIRE AND THE FAR EAST \u003cbr\u003e Mongol Conquest \u003cbr\u003e Golden Horde \u003cbr\u003e Ilkhanids \u003cbr\u003e Hsi-Hsia \u003cbr\u003e Koryo Koreans \u003cbr\u003e Jin \u003cbr\u003e Later Sung Chinese \u003cbr\u003e Yuan Chinese \u003cbr\u003e Early Ming \u003cbr\u003e Later Ming \u003cbr\u003e Early Samurai \u003cbr\u003e Middle Samurai \u003cbr\u003e Later Samurai \u003cbr\u003e Ikko Ikki \u003cbr\u003e Yi (Choson) Koreans\u003c\/p\u003e\n\u003cp\u003e1 CAMPAIGN GAME \u003cbr\u003e Baron's Revolt\u003c\/p\u003e","brand":"Impetus","offers":[{"title":"Default Title","offer_id":30596010186,"sku":"","price":13.5,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/Extra_Impetus_V_8b05e242-e66d-4f5b-933d-f2442d36f0f3.jpg?v=1569058391"},{"product_id":"medieval-dux-bellorum","title":"Dux Bellorum","description":"\u003cp\u003eMedieval Wargames Rules from Osprey Publishing\u003c\/p\u003e\n\u003cp\u003eThe Dark Age of Britain, from the middle of the 4th century to the end of the 8th, was a time of violence and warfare, when charismatic warlords such as the fabled King Arthur could gather together armies and carve out their own kingdoms. With this new set of wargames rules, players can take on the role of these warlords and command their own armies on the tabletop. Written by the author of the popular Glutter of Ravens rules set, Dux Bellorum is an element-based system, where each base of figures represents 50 fighting men. Each player has a specific number of points with which to construct his force and can choose a Late Roman, Romano-British, Welsh, Saxon, Pictish, Irish, or Sea Raider army, amongst others. The game is then played out following a set of simple, fast-paced rules. A completely self-contained gaming system, Dux Bellorum is perfect for gamers who are looking for a way into fighting Dark Age battles without investing a lot of time or money in larger rulesets.\u003c\/p\u003e","brand":"Osprey Games","offers":[{"title":"Default Title","offer_id":30601998986,"sku":null,"price":11.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/Dux_Bellorum_c0f48b00-6da1-4fcb-ac49-3cf586e5c748.jpg?v=1569058400"},{"product_id":"medieval-dux-britanniarum","title":"Dux Britanniarum","description":"\u003cp\u003eMedieval Wargames Rules from Too Fat Lardies\u003c\/p\u003e\n\u003cp\u003eDux Britanniarum is a set of rules for wargaming and campaigning in the Age of Arthur. Covering the period 450AD to 600AD the rule book combine all you need to fight tabletop games and to run a virtually paper-free campaign.\u003c\/p\u003e\n\u003cp\u003eThe rules are designed to be played with relatively small forces. A Saxon starter Army is just 38 figures, a British starter army is only 44 figures, both of which can be purchased from our web site in 28mm although the rules play just as well with larger or smaller figures. Forces are grouped into six figures for most warriors and four figures for skirmish and missile troops or cavalry. The tabletop rules are D6 based and simple to use, with the single page playsheet on the rear cover of the rules covering 99% of situations. Activation is determined by a speedy card driven system where all units get to act in any single turn.\u003c\/p\u003e\n\u003cp\u003eIncluded with the rules is an A3 pull out map of Britian in around 450AD which provides the background setting to the Dux Britanniarum campaign. Your characters start their campaign as a Saxon Lord or a Romano-British Tribune and will attempt to gain fortune and reputation on the battlefield as you fight to defend or conquer a Romano-British kingdom. Included with the rules are four detailed maps which together cover moderd Britain, Wales and lowland Scotland along with an historical background to each kingdom.\u003c\/p\u003e\n\u003cp\u003eA character generation system will add colour to your campaign as your Nobles assume their own personalities. The terrain and scenario generator allows games to be set up quickly and to result in an almost infinite variety of games to keep you challenged and enjoying the action. The tabletop rules provide for a fast play system with a fun and exciting narrative as your Nobles lead their men into battle. The unique three phase battle system and force morale mechanism allows you to fight your battles with a minimum of preparation and tie those results into the campaign system for a really exciting and fun gaming experience.\u003c\/p\u003e","brand":"Too Fat Lardies","offers":[{"title":"Default Title","offer_id":30601999626,"sku":"","price":27.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/Dux_Britanniarum_5dbe7537-342d-4e27-a285-2178ce1b0063.jpg?v=1569058400"},{"product_id":"medieval-deus-vult","title":"Deus Vult","description":"\u003cp\u003eFireForge Games\u003cbr\u003e The rules of Deus Vult allow you to recreate the flavour of medieval warfare on your tabletop, in a game that is both fun and highly tactical. Brave, crusading knights and their men-at-arms take on the defenders of Islam. In this book, you are going to find:\u003c\/p\u003e\n\u003cp\u003eThe Rules of War \u003cbr\u003e Including rules for creating characterful leaders for your army's divisions, for scouting and seizing the best terrain on the battlefield, and for fighting a battle of wit and nerve against your opponent. \u003cbr\u003e Battle Scenarios \u003cbr\u003e A series of different types of engagement, from the classical pitched battle to more complex layouts, which can be used to play challenging battles. \u003cbr\u003e Mustering an Army \u003cbr\u003e Rules for organizing your models into an army, including two full army lists for the Early Crusader States and the Arab Dynasties, plus a range of sample units from other armies of the medieval period. \u003cbr\u003e Fighting for God \u003cbr\u003e Historical information and a detailed map describing the onset of the Crusades in the Holy Land. \u003cbr\u003e The Battle of Samosata \u003cbr\u003e The illustrated narration of one of our own games, featuring some well-known wargamers� \u003cbr\u003e Customizing Your Battles \u003cbr\u003e Includes guidelines and useful tips for running different games of Deus Vult, including tournaments, as well as useful playing aids.\u003c\/p\u003e","brand":"ForeForge Games","offers":[{"title":"Default Title","offer_id":30602137162,"sku":"","price":29.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/Deus_Vult_WGR_900f3fb1-82e0-430e-b7e6-2f95c0d05852.jpg?v=1569058245"},{"product_id":"folio-series-arsuf","title":"Folio Series: Arsuf - Lionheart vs. Saladin","description":"\u003cp\u003eAs the Third Crusade drags on, the Crusaders can make no headway to reach the Levantine interior against Saladin's highly mobile Arab army; but Saladin cannot generate enough power to break the Crusaders and recapture coastal cities. In the summer of 1191, Richard the Lionheart leads a Crusader army south along the coast, intending eventually to turn east toward Jerusalem. Saladin, hoping to catch the Crusaders strung out on the march as he had done four years earlier at Hattin prepares to launch a strike near the ruined city of Jaffa. But, Richard, anticipating the attack, musters his army in a tight formation but continues to march nonetheless. On the morning of 7 September, Saladin strikes.\u003c\/p\u003e\n\u003cp\u003eArsuf uses the new Battles of the Medieval World system, a variation on the venerable Battles of the Ancient World system. The battle is dominated by masses of heavy cavalry and disciplined lines of heavily-armed and armoured men-at-arms. Swirling around these forces are masses of foot- and horse-archers, whose purpose is to disrupt the heavy formations to make them easy prey for their counterparts. Using the classic Combat Results Table, the fighting is close and bloody until the morale of one side weakens. Once a line breaks, the victor must pursue ruthlessly to prevent a rally. Leaders enhance combat power and restore broken formations.\u003c\/p\u003e\n\u003cp\u003eArsuf is a contest of nimble Arab archers against stout Crusader men-at-arms, backed by the cream of European chivalry. Victory will go to the player who deploys to best utilize his strengths and take advantage of enemy weaknesses.\u003c\/p\u003e\n\u003cp\u003eGame Contents:\u003c\/p\u003e\n\u003cp\u003e17\" x 22\" map\u003cbr\u003e 100 die-cut counters\u003cbr\u003e One Standard Rules booklet for this series\u003cbr\u003e One Exclusive Rules booklet for this title\u003c\/p\u003e","brand":"Decision Games","offers":[{"title":"Default Title","offer_id":30602170826,"sku":"","price":23.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/folio-arsuf_1c2882e0-2fb7-4c99-bd88-637f1de9ab47.jpg?v=1569058205"},{"product_id":"medieval-ronin","title":"Ronin","description":"\u003cp\u003eOsprey Publishing\u003cbr\u003e Historical Miniatures Skirmish Rules\u003c\/p\u003e\n\u003cp\u003eSet in an age of feuding samurai, wandering swordsmen and fearless warrior monks, Ronin is a skirmish wargame that captures the flavour and excitement of such Akira Kurosawa films as Seven Samurai and Yojimbo. Whether they prefer the loyal samurai retainers of a feudal lord or a horde of desperate bandits, players choose from one of several factions and build forces to battle for dominance and survival in 16th-century Japan. They may also recruit swords-for-hire to supplement their forces � masterless ronin, martial arts masters and secretive ninja will lend their skills to any commander who can afford them. A full points system, incorporating a wide range of equipment and skills, allows for detailed customisation of characters, while scenarios and a campaign system permit them to gain experience and develop over time. 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Ideal for players who wish to collect medieval miniatures and paint the pageantry without wanting to muster huge forces or spend time learning complex rules, this game allows players to game actual historical battles - or to delve into the archives of Hollywood to embark on more over-the-top pulp style clashes.\u003c\/p\u003e","brand":"Osprey Games","offers":[{"title":"Default Title","offer_id":30603057290,"sku":"","price":11.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/Lion_Rampant_01aec2e4-0d9d-48c8-a613-521bd0dff908.jpg?v=1569058211"},{"product_id":"scotland-rising","title":"Scotland Rising","description":"\u003cp\u003eFor 1-2 players, ages 9+, playing time around 90 minutes.\u003c\/p\u003e\n\n\u003cp\u003eScotland Rising, which is being released to honor the 700th Year Anniversary of the battle of Bannockburn, is a sharp fight that highlights the tactics of medieval battles on a crowded battlefield: Knights are powerful and hard to bring down; pikemen are best in massed formation; archers have ranged fire but must be protected; and ax men are vicious in a close fight. In the game, players take the command roles of Robert the Bruce and King Edward II to lead their armies toward old-fashioned victory � medieval style � by inflicting damage on their opponent to relieve the siege of Stirling Castle.\u003c\/p\u003e\n\n\u003cp\u003eScotland Rising is the first title in Worthington Publishing's �PT-90� game series, a line of wargames that can be played in 90 minutes. The eight-page rulebook has only four pages of rules and four pages of play examples, designer notes, and historical background.\u003c\/p\u003e","brand":"Worthington Games","offers":[{"title":"Default Title","offer_id":30603151434,"sku":null,"price":30.5,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/scotland-rising_056e12b2-1564-4eef-9ee4-bc50801e4306.jpg?v=1569058405"},{"product_id":"acre-the-third-crusade-opens","title":"Folio Series: Acre - The Third Crusade Opens","description":"The Third Crusade Opens\u003cbr\u003e\u003cbr\u003eIt was the destruction of the Crusader army by Saladin at Hattin in 1187 that had led to the collapse of the Crusader kingdoms in the Levant, including the loss of Jerusalem. Guy of Lusignan, the erstwhile ruler of the city, appealed to the Europeans for aid, which soon arrived. But without waiting for the three main Crusader armies — led by King Philip of France, Emperor Frederick Barbarossa, and Richard I of England ­— Guy set out to capture Acre on the Levantine coast. His first assault was repulsed and Guy settled in for a siege. Meanwhile, Saladin gathered a portion of his army and rode in to lift the siege. After preliminary skirmishing, the opposing armies met east of the city on 4 October.\u003cbr\u003e\u003cbr\u003eAcre uses the new Battles of the Medieval World system, a variation on the venerable Battles of the Ancient World system. The battle is dominated by masses of heavy cavalry and disciplined lines of heavily-armed and armored men-at-arms. Swirling around these forces are masses of foot- and horse-archers, whose purpose is to disrupt the heavy formations and make them easy prey for their counterparts. Using the classic Combat Results Table, the fighting is close and bloody until the morale of one side weakens. Once a line breaks, the victor must pursue ruthlessly to prevent a rally. Leaders enhance combat power and restore broken formations.\u003cbr\u003e\u003cbr\u003eAt Acre, the Crusaders have more combat power, but must maintain a long line to protect their siege works. The Arabs are quick but light, and must find a way to isolate portions of the Crusader army and defeat it in detail. Victory will go to the player who deploys his army to best utilize his strengths and take advantage of enemy weaknesses.\u003cbr\u003e\u003cbr\u003eGame Contents:\u003cbr\u003e• 17 x 22” map\u003cbr\u003e• 100 die-cut counters\u003cbr\u003e• One Standard Rules booklet for this series\u003cbr\u003e• One Exclusive Rules booklet for this title","brand":"Decision Games","offers":[{"title":"Default Title","offer_id":31440595274,"sku":"DCG1619","price":25.0,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/acre-third-crusade-opens_9297aee5-ae2a-4e49-96e2-39f5c1abe451.jpg?v=1569058314"},{"product_id":"sekigahara","title":"Sekigahara: The Unification of Japan (4th printing)","description":"\u003cp\u003e\u003ca href=\"https:\/\/www.shutupandsitdown.com\/games\/sekigahara\/\" target=\"_blank\"\u003e\u003cimg src=\"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/files\/susd_recommends_alt_clear_720_small.png?v=1485779305\" alt=\"\"\u003e\u003c\/a\u003e\u003c\/p\u003e\n\u003cp\u003e The battle of Sekigahara, fought in 1600 at a crossroads in Japan, unified that nation under the Tokugawa family for more than 250 years.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eSekigahara\u003c\/strong\u003e allows you to re-contest that war as Ishida Mitsunari, defender of a child heir, or Tokugawa Ieyasu, Japan's most powerful daimyo (feudal lord).\u003c\/p\u003e\n\u003cp\u003eThe campaign lasted only 7 weeks, during which each side improvised an army and a strategy with what forces their allies could provide. Each leader harbored deep doubts as to the loyalty of his units - for good reason. Several daimyo refused to fight; some even turned sides in the midst of battle.\u003c\/p\u003e\n\u003cp\u003eTo conquer Japan you must do more than field an army - you must be sure it will follow you into combat. Cultivate the loyalty of your allies and deploy them only when you are confident of their allegiance. Win a battle by gaining a defection from the ranks of your opponent.\u003c\/p\u003e\n\u003cp\u003eCOMPONENTS\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003eMounted Map\u003c\/li\u003e\n\u003cli\u003e119 wooden pieces\u003c\/li\u003e\n\u003cli\u003e1 and 1\/2 sticker sheets\u003c\/li\u003e\n\u003cli\u003e110 cards\u003c\/li\u003e\n\u003cli\u003eRulebook\u003c\/li\u003e\n\u003cli\u003eTwo player aid cards\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"GMT","offers":[{"title":"Default Title","offer_id":36137253514,"sku":"","price":79.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/Sekigahara_4593d55b-53e5-475c-ace3-cf3ba6c90fb8.jpg?v=1569058573"},{"product_id":"basic-impetus-2-0","title":"Basic Impetus 2.0","description":"\u003cp\u003eTen years after the release of the first edition, we are pleased to present Basic Impetus 2.0, a flexible, innovative and fast play system provided with 340 army lists ranging from Sumerian to Renaissance.\u003c\/p\u003e","brand":"Impetus","offers":[{"title":"Default Title","offer_id":36922601290,"sku":"","price":24.99,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/Basic_Impetus_2_166ee8bc-64fd-4d76-a4a5-3d882133c34b.jpg?v=1569058451"},{"product_id":"saga-the-crescent-the-cross","title":"Saga: The Crescent \u0026 The Cross","description":"\u003cspan\u003eContains full SAGA rules, details and rules for six new factions from the Age of The Crusades, new rules for Dogs of War units \u0026amp; Priests plus new scenarios.\u003c\/span\u003e","brand":"Studio Tomahawk","offers":[{"title":"Default Title","offer_id":42335836820,"sku":"","price":29.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/SagaCnC_0f80a1e3-b0c8-43c9-a638-30191fe0c5d3.jpg?v=1569058308"},{"product_id":"pendragon-the-fall-of-roman-britain","title":"Pendragon: The Fall of Roman Britain (COIN series)","description":"\u003cdiv class=\"expandable-envelope\" ng-style=\"{maxHeight:expandablectrl.maxHeight}\"\u003e\n\u003cdiv class=\"expandable-body\" ng-transclude=\"\"\u003e\n\u003carticle class=\"game-description-body\"\u003e\n\u003cdiv ng-bind-html=\"geekitemctrl.wikitext|to_trusted\"\u003e\n\u003cp\u003e\"At that time all members of the assembly, along with the proud tyrant, are blinded; such is the protection they find for their country (it was, in fact, its destruction) that those wild Saxons, of accursed name, hated by God and men, should be admitted into the island, like wolves into the folds, in order to repel the northern nations. Nothing more hurtful, certainly, nothing more bitter, happened to the island than this [...]\"\u003c\/p\u003e\n\u003cp\u003eGildas (De Excidio Britanniae, Part I.23)\u003c\/p\u003e\n\u003cp\u003eSo wrote the 6th Century AD British monk Gildas in his pamphlet De Excidio Britanniae (“On the Ruin of Britain”) about what had befallen the Romano-British lands. This crucial period in history saw the end of the Roman Empire in Britain and the seeds of the modern nations of England, Wales, Scotland, Ireland, and Brittany. Most of us know next to nothing about this period, but we know of its legends – from King Arthur and his knights, through Merlin, Vortigern and Hengest, Badon Hill and the Isle of Avalon, to St. Patrick and Niall of the Nine Hostages…\u003c\/p\u003e\n\u003cp\u003e“For the fire of righteous vengeance, caused by former crimes, blazed from sea to sea, heaped up by the eastern band of impious men; and as it devastated all the neighboring cities and lands, did not cease after it had been kindled, until it burnt nearly the whole surface of the island, and licked the western ocean with its red and savage tongue. […]”\u003cbr\u003eGildas (De Excidio Britanniae, Part I.24)\u003c\/p\u003e\n\u003cp\u003eVolume VIII in GMT’s COIN Series transports us into the 4th and 5th Centuries A.D. and to the embattled Isle of Britannia. Pendragon – The Fall of Roman Britain covers a century of history from the first large-scale raids of Irish, Pict, and Saxon raiders, to the establishment of successor kingdoms, both Celtic and Germanic. This sumptuous volume adapts the celebrated asymmetrical COIN engine to depict the political, military, religious, and economic struggles of Dark Ages Britain.\u003c\/p\u003e\n\u003cp\u003eShrouded in mists of myth and legend, this story so foundational to many national groups has been subject to many different narratives and interpretations. The traditional Victorian vision of brutal and violent conquest of Roman and Celtic Britain by Anglo-Saxon raiders and invaders now collides with modern historical views ranging from continuity of tribal rivalries to quasi-peaceful cohabitation and acculturation.\u003c\/p\u003e\n\u003cp\u003ePendragon leverages the tremendous flexibility of the COIN system, from dual events to dissimilar approaches and victory conditions, to capture the complexity of the period and let the players explore alternative narratives. Unlike earlier volumes, Pendragon is not about counterinsurgency per se, but focuses on the asymmetrical clashes between and among Romano-British authorities and Barbarian powers gnashing over the carcass of the Roman Empire, including:\u003c\/p\u003e\n\u003cp\u003eBarbarian Raiders plundering the land and trying to surprise unwary towns and hillforts, then melting into hills or fens.\u003cbr\u003eExpansion or decline of the Saxon Shore naval defense system to counter sea-borne raiders.\u003cbr\u003eAuthentic Late-Roman military doctrine—mighty but hard-to-replace cavalry tracking down raiding parties before they can return their booty home.\u003cbr\u003eAccessible, powerful but fickle Foederati: barbarian warbands in Briton employ.\u003cbr\u003eNuanced battle system representing troop qualities and tactics.\u003cbr\u003eFortified strongholds that must be assaulted, besieged, or rebuilt to gain regional political control.\u003cbr\u003eCivil wars, coups, religious shifts, and cultural assimilation.\u003cbr\u003ePopulation movements over the generations, due to good administration, barbarian ravages, or climatic changes.\u003cbr\u003eEpochal Events ranging from Roman usurpations on the continent to massive reprisals against barbarian homelands.\u003cbr\u003eEvolution of rules and victory conditions throughout the game, as the still vivacious Roman Empire may or may not end with Britain fragmented among competing semi-barbarian proto-kingdoms.\u003cbr\u003eA deck of 83 cards with gorgeous commissioned original art.\u003cbr\u003eShort, medium, and full-length scenarios\u003cbr\u003eSupport for solitaire, 2-player, 3-player and 4-player experiences.\u003c\/p\u003e\n\u003cp\u003e“They, moved, as far as was possible for human nature, by the tale of such a tragedy, make speed, like the flight of eagles, unexpected in quick movements of cavalry on land and of mariners by sea; before long they plunge their terrible swords in the necks of the enemies; the massacre they inflict is to be compared to the fall of leaves at the fixed time, just like a mountain torrent, swollen by numerous streams after storms, sweeps over its bed in its noisy course; […]”\u003cbr\u003eGildas (De Excidio Britanniae, Part I.17)\u003c\/p\u003e\n\u003cp\u003eEach faction in Pendragon brings specific capabilities and challenges:\u003c\/p\u003e\n\u003cp\u003eThe Dux represent the original Roman Army in Britannia: with the most powerful units in the game and a network of strong fortresses ringing the island and tied by efficient roads, you must strive to preserve the stability and prosperity of the provinces and punish any interloper daring to challenge the peace. If you can build up your prestige and maintain order, you may be able to keep the island in the Empire, or at least united in a new post-Roman power. You can rely on the civilian militia to assist you, but—as your peerless cavalry dwindles—you must resort to the traditional Roman offer to barbarians of land for service in your forces as Foederati. As the decay of institutions conspires with the scheming of feckless civilians and the marauding of restless barbarians, you may find that the dream of Empire is dead. If so, with your once proud Army little more than another group of warlords, you still can strive to carve for yourself the most powerful kingdom alongside your new rivals.\u003c\/p\u003e\n\u003cp\u003eThe Civitates represent the Romanized aristocracy ruling the ancient Celtic tribes from lavish villas and prosperous Roman towns, chafing under the distant authority (and taxes) of Rome, mistrusting the uncultured and semi-Barbarian army, and yearning to settle century-old accounts with their neighbors. When the Barbarian storm comes down upon your island, you may find yourself woefully unprepared to cope—materially or culturally—and presented with a fundamental choice: strive to protect your lands, wealth, and way of life via the despised Army and untrustworthy Foederati, or sacrifice Roman comforts to face down the Barbarian challenge militarily and culturally through a return to Celtic traditions.\u003c\/p\u003e\n\u003cp\u003eThe Saxons represent various Germanic groups including Angles, Jutes, Frisians, and Franks who harried, settled, and eventually took over swaths of Britain. As outsiders, you face a steep challenge just to come ashore against the might of the Roman army and navy. You will chip away at the Saxon Shore system, ravage the provincial economy to weaken the Britons’ capability to wage war, and see some of your best warriors serve as Foederati (often against yourself), but recognize that the more Saxons living on the island—whoever their paymaster—the more opportunities for advancing your nation. Eventually, you must secure footholds, perhaps in the marshy fens of the eastern seaboard that so resemble your homelands, in order to wield your considerable military potential and challenge the old masters of these rich lands to create England.\u003c\/p\u003e\n\u003cp\u003eThe Scotti, named for the marauding groups of Irish raiders, also represent those Celts native to the island of Britain who differed from the romanized Civitates by remaining true (or reverting back) to the old ways. Often, the boundary between the two groups was porous... The biggest such group eventually formed the northern nation of the Picts, forebears of modern Scotland. As the Scotti, you see the disintegration of Roman Britain as an opportunity not so much to expand as to seize riches and renown to assert yourself at home. Raid ceaselessly, surprise and plunder poorly protected communities, kidnap for ransom, and show your military prowess against your unfortunate neighbors across the Irish Sea and Forth-Clyde isthmus… Then establish bases strategically along the enemy shores and entreat local hill tribes to reject post-Roman authority. But beware that your very advances will help give rise and limit your ability to grapple new powerhouses on the island!\u003c\/p\u003e\n\u003cp\u003e\"Kings were anointed, not in the name of God, but such as surpassed others in cruelty, and shortly afterwards were put to death by the men who anointed them, without any enquiry as to truth, because others more cruel had been elected. If, however, any one among them appeared to be of a milder disposition, and to some extent more attached to truth, against him were turned without respect the hatred and darts of all, as if he were the subverter of Britain;[...]\"\u003c\/p\u003e\n\u003cp\u003eGildas (De Excidio Britanniae, Part I.21)\u003c\/p\u003e\n\u003cp\u003eSo as Britain, the Island of the Mighty, is engulfed in the din of swords and spears and the acrid smoke of burning thatch, will you join the packs of wolves who feast on the once proud Empire, or will you rally the Dragon standards of the Pen Ddraig, the Chief Dragon, lord of battles of the Britons, to try to preserve your people’s lands and wealth?\u003c\/p\u003e\n\u003cp\u003eComponents:\u003cbr\u003eA 22” x 34” mounted game board\u003cbr\u003eA deck of 83 playing cards\u003cbr\u003eOver 300 red, dark blue, light blue, black, green, and gold wooden playing pieces\u003cbr\u003e6 gray and 6 white wooden pawns\u003cbr\u003e4 foldout Faction player aid sheets\u003cbr\u003e2 foldout Non-player faction aid sheets\u003cbr\u003e2 Sequence of Play and Battle aid sheets\u003cbr\u003eA sheet of markers\u003cbr\u003eRulebook\u003cbr\u003ePlaybook\u003cbr\u003e4 6-sided dice and 3 4-sided dice\u003c\/p\u003e\n\u003cp\u003ePlayers: 1-4 (includes full solitaire system)\u003c\/p\u003e\n\u003cp\u003eMap: Area Movement\u003c\/p\u003e\n\u003cp\u003eTimescale: about 15 years per campaign between Epoch cards\u003c\/p\u003e\n\u003cp\u003eDesigner: Marc Gouyon-Rety\u003c\/p\u003e\n\u003cp\u003eFor an in-depth interview with the designer Marc Gouyon-Rety visit:\u003cbr\u003e\u003ca rel=\"nofollow\" href=\"https:\/\/theplayersaid.com\/2016\/07\/09\/exclusive-1st-interview-with-pendragon-the-fall-of-roman-britain-designer-marc-gouyon-rety-part-i\/\" onclick=\"window.open(this.href, '_blank'); return false;\"\u003ehttps:\/\/theplayersaid.com\/2016\/07\/09\/exclusive-1st-interview-with-pendragon-the-fall-of-roman-britain-designer-marc-gouyon-rety-part-i\/\u003c\/a\u003e\u003c\/p\u003e\n\u003cp\u003eDeveloper and Series Creator: Volko Ruhnke\u003c\/p\u003e\n\u003c\/div\u003e\n\u003c\/article\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"closer\"\u003e\u003c\/div\u003e","brand":"GMT","offers":[{"title":"Default Title","offer_id":1253268258836,"sku":"GMT1720","price":83.99,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/pendragon_8ea42da8-8d30-4d89-be02-546b162a8493.jpg?v=1569058187"},{"product_id":"outremer-faith-and-blood","title":"Outremer: Faith and Blood","description":"\u003cem\u003eOutremer: Faith and Blood\u003c\/em\u003e\u003cspan\u003e is a 28mm skirmish wargame featuring small groups of warriors fighting in Outremer during the Crusades. 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Players will also be able to recruit mercenaries and agents such as Hashashin and Varangian survivors to bolster their forces - potent but expensive additions that will add a distinct flavour to each encounter.\u003c\/span\u003e","brand":"Osprey Games","offers":[{"title":"Default Title","offer_id":12089586909257,"sku":"","price":11.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/Outremer.jpg?v=1569099542"},{"product_id":"1066-tears-to-many-mothers","title":"1066 Tears to Many Mothers","description":"\u003cdiv class=\"expandable-envelope\" ng-style=\"{maxHeight:expandablectrl.maxHeight}\"\u003e\n\u003cdiv class=\"expandable-body\" ng-transclude=\"\"\u003e\n\u003carticle class=\"game-description-body\"\u003e\n\u003cdiv ng-bind-html=\"geekitemctrl.wikitext|to_trusted\"\u003e\n\u003cp\u003e\u003ci\u003e\u003cspan style=\"font-weight: 400;\"\u003eFor 1-2 players, ages 12+, playing time around 30-60 minutes.\u003c\/span\u003e\u003c\/i\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003e\u003cstrong\u003eRecreate the infamous Battle of Hastings!\u003c\/strong\u003e\u003c\/em\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003e\u003cstrong\u003eA promise has been broken, an evil omen is in the sky, a crown is at stake, and history is about to be made...\u003c\/strong\u003e\u003c\/em\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003e\u003cstrong\u003e1066, Tears to Many Mothers\u003c\/strong\u003e\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eis an asymmetric, competitive, tactical card game in the style of Magic the Gathering, but non-collectable. Each player, as either Normans or Saxons, musters troops and resources to overcome the various obstacles in their way before the two armies clash on the battlefield at Hastings.\u003c\/p\u003e\n\u003cp\u003eEvery card in the game is inspired by a real person or event from the time. With a focus on quick, tactical play and a thematic re-imagining of the events of the time, there is no deck building required, each player simply grabs their deck and shuffles, then play begins.\u003c\/p\u003e\n\u003cp\u003eHonours: 1066, Tears to Many Mothers was a runner up in the Golden Geek Awards, and was nominated in the Origins Awards for 'Best Historical Board Game'.\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003e\u003cstrong\u003eNote on title:\u003c\/strong\u003e\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eIn April of 1066 Halley's Comet was in its perihelion orbit and writers at the time said it was four times the size of Venus and shining with a light equal to a quarter of that of the Moon. Many thought it was an evil omen, or even the end of the world - the monk Eilmer of Malmesbury Abbey wrote about the event:\u003cspan\u003e \u003c\/span\u003e\u003cem\u003e\u003cstrong\u003e\"You've come, have you? – You've come, you source of tears to many mothers. 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The Medieval game introduces many new game concepts to the \u003c\/span\u003e\u003cspan\u003e\u003cem\u003eCommands \u0026amp; Colors\u003c\/em\u003e\u003c\/span\u003e\u003cspan\u003e system, which add historical depth and flavor. Some of the new concepts are:\u003c\/span\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli dir=\"ltr\"\u003e\n\u003cp dir=\"ltr\"\u003e\u003cspan\u003eSuperior armor and status when battling\u003c\/span\u003e\u003c\/p\u003e\n\u003c\/li\u003e\n\u003cli dir=\"ltr\"\u003e\n\u003cp dir=\"ltr\"\u003e\u003cspan\u003eCavalry units increase to 4 blocks\u003c\/span\u003e\u003c\/p\u003e\n\u003c\/li\u003e\n\u003cli dir=\"ltr\"\u003e\n\u003cp dir=\"ltr\"\u003e\u003cspan\u003eHeavy infantry battle dice are reduced from 5 dice down to 4\u003c\/span\u003e\u003c\/p\u003e\n\u003c\/li\u003e\n\u003cli dir=\"ltr\"\u003e\n\u003cp dir=\"ltr\"\u003e\u003cspan\u003eLight Bow Cavalry units can employ the \u003c\/span\u003e\u003cspan\u003eParthian Shot \u003c\/span\u003e\u003cspan\u003ewhen they evade\u003c\/span\u003e\u003c\/p\u003e\n\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp dir=\"ltr\"\u003e\u003cspan\u003eStill, some \u003c\/span\u003e\u003cspan\u003e\u003cem\u003eCommands \u0026amp; Colors\u003c\/em\u003e\u003c\/span\u003e\u003cspan\u003e game mechanics remain familiar to players of other games in the system, like the\u003c\/span\u003e\u003cspan\u003e deck of Medieval Command cards that\u003c\/span\u003e\u003cspan\u003e drive movement while creating a “fog of war,” and the battle dice that will resolve combat quickly and efficiently. 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But wait, that’s not all you get, we’re throwing in the \u003cstrong\u003e\u003cem\u003eBattle of Agincourt \u003c\/em\u003e\u003c\/strong\u003efrom C3i #22.\u003cbr\u003e\u003cbr\u003e\u003c\/p\u003e\n\u003cp\u003eThe game that started it all, \u003cstrong\u003e\u003cem\u003eMen of Iron,\u003c\/em\u003e\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003ecovers the re-emergence of infantry in the early 14th century, along with a more perceptive understanding of the value of combined-arms warfare and the effective use of defensive terrain. The scenarios highlight the key elements that made these battles so fascinating: the defensive power of the longbow, especially when used in coordination with dismounted, or even mounted, men-at-arms. \u003cstrong\u003e\u003cem\u003eAgincourt \u003c\/em\u003e\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003ecovers Henry V’s famous victory during the Hundred Years War.\u003cbr\u003e\u003c\/p\u003e\n\u003cp\u003eThe second volume in the  Men of Iron series, \u003cstrong\u003e\u003cem\u003eInfidel\u003c\/em\u003e\u003c\/strong\u003e, focuses on the major battles of the early Crusades era between Christians and the Muslims. This is a period that saw cavalry reign supreme and pitted the European mounted, armored men-at-arms - which relied on furious and direct charges with sword and lance - against the Eastern European\/Turkish light cavalry tactics - focusing on the efficiency of its mounted archers.\u003cbr\u003e\u003cbr\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003e\u003cem\u003e\u003cspan\u003eBlood \u0026amp; Roses \u003c\/span\u003e\u003c\/em\u003e\u003c\/strong\u003e\u003cstrong\u003e \u003c\/strong\u003efocuses on the battles of the Wars of the Roses in England, between 1455 and 1487. This was warfare in which most men were truly \"of iron\", heavily and totally armored to such a point that their mobility was suspect. It also featured the introduction of gunpowder – mostly field artillery – in noticeable numbers. And while many English men-at-arms were mounted, they did so almost entirely for transport. Most fighting was on foot … and it was quite vicious.\u003cbr\u003e\u003c\/p\u003e\n\u003cp\u003eThere will be a series rulebook, with a few rules still applying only to a specific game, and the games will have all errata applied to their battle book. The color setups\u003cspan\u003e \u003c\/span\u003e\u003cem\u003ea la\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003e\u003cstrong\u003eBlood \u0026amp; Roses\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003eand\u003cspan\u003e \u003c\/span\u003e\u003cstrong\u003eArquebus\u003cspan\u003e \u003c\/span\u003e\u003c\/strong\u003ewill show up in all battle books.\u003cspan\u003e \u003c\/span\u003e\u003cstrong\u003eMen of Iron\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003ewill see some battle changes, a few of which will involve new\/changed counters. \u003cbr\u003e\u003c\/p\u003e\n\u003cp\u003eThe series is designed for quick learning and easy play. Game rules are short, there are no turns - play is continual, with opportunities to steal play from your opponent - and combat resolution is a single dieroll. Playing time is about 1-to-3 hours per battle.\u003cbr\u003e\u003cbr\u003e\u003c\/p\u003e\n\u003cp\u003eThe series is also for the gamer who enjoys playing solitaire. The system is designed for both individual and face-to-face play without any loss in insight or fun. It allows a player or players to see what happened in these famous battles and why. There are no purpose-built solitaire rules, but many players play that way.\u003cbr\u003e\u003cbr\u003e\u003c\/p\u003e\n\u003cp\u003eThe units feature longbows, crossbows, men-at-arms (mounted, dismounted, and unhorsed), hobilars, genitors, nasty Scots with axes, slingers, pike infantry, knights, heavy cavalry, medium cavalry, light cavalry archers, archers, camp followers, handgunners, and artillery! And the commanders! The great English King, Edward III and his son, The Black Prince, William Wallace and The Bruce, Captal de Buch. \u003cspan class=\"Apple-converted-space\"\u003e \u003c\/span\u003eCrusaders Stephen of Blois, Bohemond of Taranto, Raymond of Toulouse, Bishop Adhemar of Le Puy, the leper King Baldwin IV, Raynald of Chatillon, and King Richard I. Saracen leaders Kilij Arslan, Kerbogha, Atabeg of Mosul, \u003cspan class=\"Apple-converted-space\"\u003e \u003c\/span\u003eFatimid Vizier al-Afdal Shahanshah, Soqman the Artukid of Diyar-Bakr and Aleppo, and Saladin. King Henry VI, Richard, Duke of York, King Edward IV, Richard Neville, Earl of Warwick, King Richard III, and Henry Tudor, Earl of Richmond (and founder of the Tudor dynasty).\u003cbr\u003e\u003cbr\u003e\u003c\/p\u003e\n\u003cp\u003eThe battles included in the Men of Iron tri-pack are: \u003cbr\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\n\u003cstrong\u003eDorylaeum – Northwest Anatolia, 1 July 1097\u003c\/strong\u003e - The Crusader line of march, including the people’s Crusade and Peter the hermit, as well as all the great 1\u003csup\u003est\u003c\/sup\u003e Crusade Leaders, are “ambushed” by Kilij Arslan and his crack Seljuk cavalry.   \u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003e\u003cspan\u003eAntioch – Northern Syrian, 28 June 1098 -\u003c\/span\u003e\u003c\/strong\u003e\u003cspan\u003e\u003cspan class=\"Apple-converted-space\"\u003e \u003c\/span\u003eThe exhausted, starving and depleted Crusaders – they had few horses left – have just taken Antioch and are now faced with a large Turkish army, under Kerbogha, sent to retake the city.  \u003cspan class=\"Apple-converted-space\"\u003e \u003c\/span\u003e\u003c\/span\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003e\u003cspan\u003eAscalon – Southern Palestine, 12 August 1099\u003c\/span\u003e\u003c\/strong\u003e\u003cspan\u003e\u003cspan class=\"Apple-converted-space\"\u003e \u003c\/span\u003e- The Crusaders, having seized Jerusalem, turn south to fend off the suddenly active large army of the Fatimids, with their crack Mamluk heavy cavalry.  \u003cspan class=\"Apple-converted-space\"\u003e \u003c\/span\u003e\u003c\/span\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003e\u003cspan\u003eHarran – Crusader Kingdom of Antioch\/Edessa, 7 May 1104\u003c\/span\u003e\u003c\/strong\u003e\u003cspan\u003e\u003cspan class=\"Apple-converted-space\"\u003e \u003c\/span\u003e- Baldwin II of Edessa seeks to maintain control of his little kingdom in northern Syria, something Soqman, Atabeg of Damascus, is not happy to allow. One of the first major Crusader defeats.  \u003cspan class=\"Apple-converted-space\"\u003e \u003c\/span\u003e\u003c\/span\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003e\u003cspan\u003eMontgisard – Frankish Kingdom of Jerusalem, 25 November 1177\u003c\/span\u003e\u003c\/strong\u003e\u003cspan\u003e\u003cspan class=\"Apple-converted-space\"\u003e \u003c\/span\u003e- Saladin attempts to destroy a small army from the Kingdom of Jerusalem with an army more than five times its size. Though there are only 400 knights, the Crusaders are led by the remarkable Baldwin IV, The Leper King. The outcome - one of the greatest Crusader victories. See if you can carry off this stunning upset!  \u003cspan class=\"Apple-converted-space\"\u003e \u003c\/span\u003e\u003c\/span\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003e\u003cspan\u003eArsuf - Ayyubid Kingdom of Jerusalem, 7 September 1191\u003c\/span\u003e\u003c\/strong\u003e\u003cspan\u003e\u003cspan class=\"Apple-converted-space\"\u003e \u003c\/span\u003e- The classic battle between Richard I Lionheart and the Ayyubid Army of Saladin highlighting the major facets of each army in an unusual moving battle.\u003c\/span\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003e\u003cspan\u003eFalkirk - Scotland, 22 July 1298\u003c\/span\u003e\u003c\/strong\u003e\u003cspan\u003e\u003cspan class=\"Apple-converted-space\"\u003e \u003c\/span\u003e- Wallace's great disaster, despite his massive schiltron. Good infantry is fine, but it needs support. The ultimate solitaire scenario.\u003cspan class=\"Apple-converted-space\"\u003e \u003c\/span\u003e\u003c\/span\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003e\u003cspan\u003eCourtrai - Flanders, 11 July 1302\u003c\/span\u003e\u003c\/strong\u003e\u003cspan\u003e\u003cspan class=\"Apple-converted-space\"\u003e \u003c\/span\u003e- The Battle of the Golden Spurs. The Flemish shook the elite French army with one of the earliest displays of the power of solid infantry using defensive positions.\u003cspan class=\"Apple-converted-space\"\u003e \u003c\/span\u003e\u003c\/span\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003e\u003cspan\u003eBannockburn - Scotland, 23-24 June 1314\u003c\/span\u003e\u003c\/strong\u003e\u003cspan\u003e\u003cspan class=\"Apple-converted-space\"\u003e \u003c\/span\u003e- Robert the Bruce's famous triumph over a numerically superior, but literally bogged down English army.\u003cspan class=\"Apple-converted-space\"\u003e \u003c\/span\u003e\u003c\/span\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003e\u003cspan\u003eCrecy - France, 26 August 1346\u003c\/span\u003e\u003c\/strong\u003e\u003cspan\u003e\u003cspan class=\"Apple-converted-space\"\u003e \u003c\/span\u003e- The first great battle of the Hundred Years War. It showed that infantry, supported by archers, could defeat the best knights in Europe.\u003cspan class=\"Apple-converted-space\"\u003e \u003c\/span\u003e\u003c\/span\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003e\u003cspan\u003ePoitiers - France, 19 September 1356\u003c\/span\u003e\u003c\/strong\u003e\u003cspan\u003e\u003cspan class=\"Apple-converted-space\"\u003e \u003c\/span\u003e- The French fight dismounted this time and almost win. But the longbow, and solid English infantry prevail again.\u003cspan class=\"Apple-converted-space\"\u003e \u003c\/span\u003e\u003c\/span\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003e\u003cspan\u003eNajera - Castile, 3 April 1367\u003c\/span\u003e\u003c\/strong\u003e\u003cspan\u003e\u003cspan class=\"Apple-converted-space\"\u003e \u003c\/span\u003e- The Black Prince goes to Spain with a marvelous combined arms force to further English plans of \"expansion\".\u003cspan class=\"Apple-converted-space\"\u003e \u003c\/span\u003e\u003c\/span\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003e\u003cspan\u003eAgincourt – Artois, 25 October 1415\u003c\/span\u003e\u003c\/strong\u003e\u003cspan\u003e\u003cspan class=\"Apple-converted-space\"\u003e \u003c\/span\u003e– Henry V wins a mighty victory against the flower of French chivalry.\u003cspan class=\"Apple-converted-space\"\u003e \u003c\/span\u003e\u003c\/span\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003e\u003cspan\u003e1st St. Albans\u003c\/span\u003e\u003c\/strong\u003e\u003cstrong\u003e\u003cspan\u003e\u003cspan class=\"Apple-converted-space\"\u003e \u003c\/span\u003e– Herefordshire, 22 May 1455\u003c\/span\u003e\u003c\/strong\u003e\u003cspan\u003e\u003cspan class=\"Apple-converted-space\"\u003e \u003c\/span\u003e- Marks the first major engagement in the Wars of the Roses. Richard, Duke of York and his ally, Richard Neville, Earl of Warwick, defeated the Lancastrians under Edmund, Duke of Somerset, who was killed during the battle. York also captured Henry VI and forced Henry to appoint him Constable of England \u003cstrong\u003e \u003c\/strong\u003e\u003c\/span\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003e\u003cspan\u003eBlore Heath – Staffordshire,\u003cspan class=\"Apple-converted-space\"\u003e \u003c\/span\u003e\u003c\/span\u003e\u003c\/strong\u003e\u003cstrong\u003e\u003cspan\u003e23 September 1459\u003c\/span\u003e\u003c\/strong\u003e\u003cspan\u003e\u003cspan class=\"Apple-converted-space\"\u003e \u003c\/span\u003e- Greatly outnumbered Yorkist infantry used the longbow and a defensive position to drive off the Lancastrian Men-at-Arms.\u003cspan class=\"Apple-converted-space\"\u003e \u003c\/span\u003e\u003c\/span\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003e\u003cspan\u003e2nd St. Albans\u003cspan class=\"Apple-converted-space\"\u003e \u003c\/span\u003e\u003c\/span\u003e\u003c\/strong\u003e\u003cstrong\u003e\u003cspan\u003e– Herefordshire, 17 February 1461\u003c\/span\u003e\u003c\/strong\u003e\u003cspan\u003e\u003cspan class=\"Apple-converted-space\"\u003e \u003c\/span\u003e- The Lancastrians drove the Yorkists out of the town and then destroyed Warwick’s strangely deployed army, even when sturdily defended by hedges, caltrops and spiked netting.\u003cspan class=\"Apple-converted-space\"\u003e \u003c\/span\u003e\u003c\/span\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003e\u003cspan\u003eTowton\u003cspan class=\"Apple-converted-space\"\u003e \u003c\/span\u003e\u003c\/span\u003e\u003c\/strong\u003e\u003cstrong\u003e\u003cspan\u003e– Yorkshire, 29 March 1461\u003c\/span\u003e\u003c\/strong\u003e\u003cspan\u003e\u003cspan class=\"Apple-converted-space\"\u003e \u003c\/span\u003e- Easily biggest battle in the box and the biggest in the entire series. It uses over 200 combat units and, much like the actual battle, will probably take a long time to play. It is mostly crash and bash, with little room for maneuver, all fought in a blinding snowstorm!!\u003cspan class=\"Apple-converted-space\"\u003e \u003c\/span\u003e\u003cstrong\u003e \u003c\/strong\u003e\u003c\/span\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003e\u003cspan\u003eBarnet\u003cspan class=\"Apple-converted-space\"\u003e \u003c\/span\u003e\u003c\/span\u003e\u003c\/strong\u003e\u003cstrong\u003e\u003cspan\u003e– Greater Legnica Area, 14 April 1471\u003c\/span\u003e\u003c\/strong\u003e\u003cspan\u003e\u003cspan class=\"Apple-converted-space\"\u003e \u003c\/span\u003e- A classic battle of planned deployments, but overlapping wings, cries of treason in the lines, fog of war (actual fog), and the excellent use of reserves.\u003cspan class=\"Apple-converted-space\"\u003e \u003c\/span\u003e\u003c\/span\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003e\u003cspan\u003eTewksbury\u003cspan class=\"Apple-converted-space\"\u003e \u003c\/span\u003e\u003c\/span\u003e\u003c\/strong\u003e\u003cstrong\u003e\u003cspan\u003e– Gloucestershire, 4 May 1471\u003c\/span\u003e\u003c\/strong\u003e\u003cspan\u003e\u003cspan class=\"Apple-converted-space\"\u003e \u003c\/span\u003e- A battle that shows one of the key terrain features of the battles in this era, extensive hedges and thick underbrush in otherwise clear fields.\u003cspan class=\"Apple-converted-space\"\u003e \u003c\/span\u003e\u003c\/span\u003e\n\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003e\u003cspan\u003eBosworth\u003cspan class=\"Apple-converted-space\"\u003e \u003c\/span\u003e\u003c\/span\u003e\u003c\/strong\u003e\u003cstrong\u003e\u003cspan\u003e–\u003cspan class=\"Apple-converted-space\"\u003e \u003c\/span\u003eLeicestershire, 22 August\u003cspan class=\"Apple-converted-space\"\u003e \u003c\/span\u003e1485\u003c\/span\u003e\u003c\/strong\u003e\u003cspan\u003e\u003cspan class=\"Apple-converted-space\"\u003e \u003c\/span\u003e- The best-known battle of the wars and the tragic (I think) death of King Richard III in a battle he should have won. Using the latest information as to where the battle took place, let’s see if you can cancel out the Tudor dynasty.\u003c\/span\u003e\n\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003e \u003c\/p\u003e\n\u003cp\u003eMen of Iron Series Designed by Richard Berg.\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003eMen of Iron\u003c\/em\u003e originally developed by Jack Polonka. \u003c\/p\u003e\n\u003cp\u003e\u003cem\u003eAgincourt \u003c\/em\u003erules originally edited by Mike Lemick. \u003c\/p\u003e\n\u003cp\u003e\u003cem\u003eInfidel\u003c\/em\u003e, \u003cem\u003eBlood \u0026amp; Roses\u003c\/em\u003e, and\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eThe Men of Iron Tri-Pack\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003edeveloped by Ralph Shelton.\u003c\/p\u003e","brand":"GMT","offers":[{"title":"Default Title","offer_id":32519846199375,"sku":"GMT1921","price":85.5,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/718.jpg?v=1597486614"},{"product_id":"rangers-of-shadow-deep-creature-card-deck","title":"Rangers of Shadow Deep Creature Card Deck","description":"\u003cdiv class=\"cHJvZHVjdC0=block-list__item cHJvZHVjdC0=block-list__item--description\"\u003e\n\u003cdiv class=\"card\"\u003e\n\u003cdiv class=\"card__section\"\u003e\n\u003cdiv class=\"rte text--pull\"\u003e\n\u003cp data-mce-fragment=\"1\"\u003eLevel up your Rangers of Shadow Deep adventures with 59 creature reference cards, featuring all of the creatures from the Rulebook, Temple of Madness, Blood Moon, Incinerator, Ghost Stone, Across the Waste and Menagerie releases. Each card includes details of the creature's Move, Fight, Shoot, Armour, Will, Health, XP and notes. Also included are 17 blank cards to add your own enemies or to fill in for future releases. Featuring art by Barrett Stanley. \u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003e\u003cstrong\u003eRequires the\u003cspan\u003e \u003c\/span\u003e\u003ca href=\"https:\/\/zodiakhairteam.se\/products\/rangers-of-shadow-deep-deluxe-edition-core-book\" title=\"Rangers of the Shadow Deep core rulebook.\"\u003eRangers of Shadow Deep Core book\u003c\/a\u003e\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003e\u003cstrong\u003e76 Poker Size Playing Cards to give players all the Creature info at hand and room to expand.\u003c\/strong\u003e\u003c\/p\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"cHJvZHVjdC0=block-list__item cHJvZHVjdC0=block-list__item--reviews\"\u003e\u003c\/div\u003e","brand":"Modiphius","offers":[{"title":"Default Title","offer_id":39341126811727,"sku":"MUH052280","price":14.99,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/RangersOfShadowDeep_Card-Deck-Render_RGB-150dpi_500x_4448d543-505a-4386-a769-bfe39bcc7cda.jpg?v=1620314294"},{"product_id":"commands-colors-samurai-battles","title":"Commands \u0026 Colors: Samurai Battles","description":"\u003cp data-mce-fragment=\"1\"\u003eThe\u003cspan data-mce-fragment=\"1\"\u003e \u003c\/span\u003e\u003cem data-mce-fragment=\"1\"\u003eCommands \u0026amp; Colors: Samurai Battles\u003c\/em\u003e\u003cspan data-mce-fragment=\"1\"\u003e \u003c\/span\u003egame rules allow players to portray important engagements of Japanese history. The battles, included in the scenario booklet, focus on the historical deployment of forces and important terrain features in scale with the game system. The scale of the game is flexible and varies from battle to battle. For some scenarios, an infantry unit may represent an entire clan of soldiers, while in other scenarios a unit may represent just a few brave warriors.\u003c\/p\u003e","brand":"GMT","offers":[{"title":"Default Title","offer_id":39356062498895,"sku":"GMT2018","price":89.0,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/samurai-battles.jpg?v=1620474757"},{"product_id":"barons-war-death-taxes","title":"The Barons' War: Death \u0026 Taxes","description":"\u003cspan data-mce-fragment=\"1\"\u003eThe rebellious French forces controlling England are demanding additional funds to support their war effort. As supporters of King John, Wimentun village, having already paid taxes to the English crown, are resisting paying for a second time.  As villages scatter, rushing to squirrel away their last pennies, mail-clad soldiers have already arrived to collect.\u003c\/span\u003e\u003cbr data-mce-fragment=\"1\"\u003e\u003cbr data-mce-fragment=\"1\"\u003e\u003cspan data-mce-fragment=\"1\"\u003eDeath \u0026amp; Taxes is the first supplement designed for The Barons' War skirmish game. Play your way through the linked scenario-driven campaign, choosing either the forces of the Sheriff of Nottinghamshire or local outlaws sworn to protect the villages.\u003c\/span\u003e\u003cbr data-mce-fragment=\"1\"\u003e\u003cbr data-mce-fragment=\"1\"\u003e\u003cspan data-mce-fragment=\"1\"\u003eFurther rules are included for developing and running exciting stand-alone seasonal campaigns where individual Commanders strive to be the most chivalrous while battling it out over a campaign map to conquer territory.\u003c\/span\u003e\u003cbr data-mce-fragment=\"1\"\u003e\u003cbr data-mce-fragment=\"1\"\u003e\u003cspan data-mce-fragment=\"1\"\u003eThis supplement contains 112 pages (plus original cover art by Peter Dennis) which include the Death \u0026amp; Taxes linked campaign, the Outlaw retinue list and rules for running a map-based campaign.\u003c\/span\u003e","brand":"Warhost","offers":[{"title":"Default Title","offer_id":39756569018447,"sku":"","price":14.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/Death_Taxes.jpg?v=1641911854"},{"product_id":"almoravid-reconquista-and-riposte-in-spain-1085-1086","title":"Almoravid: Reconquista and Riposte in Spain, 1085-1086","description":"\u003cp data-mce-fragment=\"1\"\u003e\u003cem data-mce-fragment=\"1\"\u003e\u003cstrong data-mce-fragment=\"1\"\u003eAlmoravid: Reconquista and Riposte in Spain, 1085-1086\u003c\/strong\u003e\u003c\/em\u003e, is a board wargame about a pair of tumultuous campaigns in the Spanish Reconquista - Leonese King Alfonso VI's advances against the 11th Century's fractious Muslim\u003cspan data-mce-fragment=\"1\"\u003e \u003c\/span\u003e\u003cem data-mce-fragment=\"1\"\u003eTaifa\u003c\/em\u003e\u003cspan data-mce-fragment=\"1\"\u003e \u003c\/span\u003estates, and the resulting intervention by a fundamentalist African Muslim army seeking to roll the Christians back. It is the second volume in GMT Games'\u003cspan data-mce-fragment=\"1\"\u003e \u003c\/span\u003e\u003cem data-mce-fragment=\"1\"\u003eLevy \u0026amp; Campaign Series\u003c\/em\u003e\u003cspan data-mce-fragment=\"1\"\u003e \u003c\/span\u003eportraying medieval military operations.\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003ePlayers will raise and equip their armies and send them out to ravage or conquer disputed territory and defeat enemy forces. Service obligations and alliances will provide a panoply of lords and vassals to serve on campaign but only for limited periods. Players must keep an eye on the calendar and reward lords to keep them in the field.\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003eThe sides every 40 days will levy various lords and vassals and their forces, transport, and capabilities, backed by higher political authorities. Each lord is rated for fealty, lordship, service, and command and lays out his forces and assets on a mat. Wooden pieces represent units of knights, mounted sergeants, horse and foot units from North Africa, men-at-arms, light horse, militia, and serfs. Assets include counters for transport such as carts and mule trains; provender to feed the army; and coin to pay for longer service or loot captured by ravaging or conquering enemy regions.\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003eThe players then plan and command a campaign for that 40 days with the lords who have mustered. To represent the limits of communications on medieval operations, stacks of command cards commit players to activating lords in a sequence that may or may not meet the needs of the developing situation. Cylinder pieces on the map show the lords’ maneuvers, while markers on a feudal calendar show how much longer the lords will serve, influenced by success or failure in their campaigns. When lords clash in field battle or storming a castle, players array their lords’ mats left, right, center, and reserve and attempt to rout the enemy. Various event and capability cards reveal cultural and technological particulars that influence levy, campaign, and combat.\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003e\u003cem data-mce-fragment=\"1\"\u003eAlmoravid\u003c\/em\u003e\u003cspan data-mce-fragment=\"1\"\u003e \u003c\/span\u003eis solitaire friendly, or players can use optional screens to hide what the two players' lords levy.\u003c\/p\u003e","brand":"GMT","offers":[{"title":"Default Title","offer_id":40064662503503,"sku":"GMT2113","price":79.99,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/almoravid.webp?v=1655221838"},{"product_id":"braveheart-solitaire-bookgame","title":"Braveheart Solitaire Bookgame","description":"\u003cdiv class=\"panel panel-condensed panel-expandable ng-scope ng-isolate-scope expandable full\" expandable-height=\"300px\" gk-expandable-geekitem=\"description\" ng-if=\"geekitemctrl.expandabledescription\"\u003e\n\u003cdiv class=\"expandable-envelope\" ng-style=\"{maxHeight:expandablectrl.maxHeight}\"\u003e\n\u003cdiv class=\"expandable-body\" ng-transclude=\"\"\u003e\n\u003carticle class=\"game-description-body ng-scope\"\u003e\n\u003cdiv class=\"ng-binding\" ng-bind-html=\"geekitemctrl.wikitext|to_trusted\"\u003e\n\u003cp\u003e\u003ci\u003e\u003cspan style=\"font-weight: 400;\"\u003eFor 1 player, ages 14+, playing time is around 15-60 minutes.\u003c\/span\u003e\u003c\/i\u003e\u003c\/p\u003e\n\u003cp\u003eYou are in command of the Scottish armies in their bid for independence from the English Monarchy.\u003c\/p\u003e\n\u003cp\u003eLead your people to freedom as they cheer your name “Braveheart!”\u003c\/p\u003e\n\u003cp\u003eThe English outnumber your army in both battles, so your decisions require some outstanding leadership. If you expect to win the day, the decisions are yours…\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003e\u003cstrong\u003eBraveheart Solitaire\u003c\/strong\u003e\u003c\/em\u003e, you take the role of William Wallace or Robert the Bruce against an opposing English army. There are two unique battles, Falkirk and Bannockburn. Within the two battles, you have six opportunities to defeat a challenging English Bot plus six chances to beat a difficult English Bot. The two grand battles provide a player with a total of twenty-four plays to claim victory.\u003c\/p\u003e\n\u003cp\u003eAll you need to provide is a die, a pen, and a sense of adventure to play.\u003c\/p\u003e\n\u003c\/div\u003e\n\u003c\/article\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"panel panel-condensed ng-scope\" ng-if=\"geekitemctrl.geekitem.loaded\"\u003e\n\u003cdiv class=\"panel-header panel-header-condensed panel-header-sm\"\u003e\u003cbr\u003e\u003c\/div\u003e\n\u003c\/div\u003e","brand":"Worthington Games","offers":[{"title":"Default Title","offer_id":40207531016271,"sku":"WPUB081","price":26.99,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/pic6776028.jpg?v=1661510259"},{"product_id":"lion-rampant-second-edition","title":"Lion Rampant: Second Edition","description":"\u003cp data-mce-fragment=\"1\"\u003e\u003cstrong data-mce-fragment=\"1\"\u003eAn expanded edition of the Origins Award-nominated Lion Rampant, featuring new rules, scenarios, and sample armies.\u003c\/strong\u003e\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003eTake to the battlefield as Richard the Lionheart, Joan of Arc or William Wallace – or forge your own legend – with Lion Rampant: Second Edition. From the Dark Ages to the Hundred Years’ War, raids, skirmishes, and clashes between small retinues were a crucial part of warfare, and these dramatic small-scale battles are at the heart of this easy-to-learn but tactically rewarding wargame.\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003e\u003cbr data-mce-fragment=\"1\"\u003eLion Rampant: Second Edition is a new, updated version of the hit Osprey Wargames series title, and retains the core gameplay while also incorporating a wealth of new rules and updates from several years’ worth of player feedback and development. Whether they are looking to recreate historical encounters or tell their own stories, the varied scenarios, unit types, and sample retinue lists found in this volume provide everything players need to face each other in quick, exciting, and, above all, fun tabletop battles. \u003c\/p\u003e","brand":"Osprey Games","offers":[{"title":"Default Title","offer_id":40210499797071,"sku":"","price":19.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/LionRampant2.jpg?v=1661608914"},{"product_id":"the-men-who-would-be-kings-the-last-samurai-rebellion","title":"The Men Who Would Be Kings: The Last Samurai Rebellion","description":"\u003cspan data-mce-fragment=\"1\"\u003eSupplement for the Osprey game 'The Men Who Would Be Kings'.\u003c\/span\u003e","brand":"Osprey Games","offers":[{"title":"Default Title","offer_id":40210503041103,"sku":"","price":15.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/LastSamuraiRebellion.jpg?v=1661610089"},{"product_id":"inferno-guelphs-and-ghibellines-vie-for-tuscany-1259-1261","title":"Inferno: Guelphs and Ghibellines Vie for Tuscany, 1259-1261","description":"\u003cdiv class=\"expandable-envelope\" ng-style=\"{maxHeight:expandablectrl.maxHeight}\"\u003e\n\u003cdiv class=\"expandable-body\" ng-transclude=\"\"\u003e\n\u003carticle class=\"game-description-body ng-scope\"\u003e\n\u003cdiv class=\"ng-binding\" ng-bind-html=\"geekitemctrl.wikitext|to_trusted\"\u003e\n\u003cp\u003eTuscany, 1259. As wealth from crafts and foreign trade elevated northern Italy’s urban families above the landed lords, rivalries within and among their cities hardened into conflict between two great parties. The Ghibellines aligned with the Hohenstaufen emperors who ostensibly ruled Italy, while the Guelphs backed rival imperial claimants and the greatest challenger to the Emperor’s authority, the Pope. Should any faction gain advantage, others coalesced to resist.\u003c\/p\u003e\n\u003cp\u003eThe comuni (republics) of Firenze (Florence) and Siena dominated inland Tuscany at the head of competing alliances. As Guelphs sealed their control of the more populous Firenze, Ghibelline Siena turned to the Hohenstaufen King Manfredi of Naples for help. Local rebellions and reprisals escalated on each side, as political exiles stirred the pot. After Manfredi dispatched German knights to protect his loyal Tuscans, Firenze mustered its people and allies to march on Siena, which responded with its own great army. Pisa and Lucca, Lombardia and Umbria joined in. Guelph and Ghibelline faced off en masse at Montaperti in September 1260, in what turned out a bloody Florentine defeat. As Ghibelline exiles returned to grip Firenze, its Guelphs rallied to Lucca and Arezzo, portending an eternal inferno of fighting.\u003c\/p\u003e\n\u003cp\u003e\u003cem\u003e\u003cstrong\u003eInferno\u003c\/strong\u003e\u003c\/em\u003e—the third volume in Volko Ruhnke’s Levy \u0026amp; Campaign Series—visits the conflagration that was 13th-Century Tuscan warfare, factional conflict fueled by the money and burgeoning population of the region’s well-to-do cities and mountain valleys. Veteran Italian wargame designer Enrico Acerbi applies his deep knowledge of the age to bring it to life within Volko’s accessible medieval-operational system. Gathering enough transport and provender may not so much be the challenge here as the sudden impediment of rebel towns and castles along key roads. Tuscany’s unruly berrovieri horsemen, famed elite crossbowmen, and distinctive palvesari shield bearers are just a few of the unique features of this volume. Muster, mount up, and find out whose blood will make the Arbia run red!\u003c\/p\u003e\n\u003cp\u003eComponents:\u003cbr\u003eOne 17x22 inch Mounted Map\u003cbr\u003e175 Wooden pieces\u003cbr\u003e106 Playing Cards\u003cbr\u003eThree full-color Countersheets\u003cbr\u003e15 cardboard Lord and Battle mats\u003cbr\u003eOne Lords sticker sheet\u003cbr\u003eFour Player Aid sheets\u003cbr\u003eTwo Screens\u003cbr\u003eRules Booklet\u003cbr\u003eBackground Booklet\u003cbr\u003eSix 6-sided dice\u003c\/p\u003e\n\u003c\/div\u003e\n\u003c\/article\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e","brand":"GMT","offers":[{"title":"Default Title","offer_id":40576110592079,"sku":"GMT2212","price":92.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/inferno-guelphs-ghibellines.webp?v=1677701782"},{"product_id":"border-reivers","title":"Border Reivers: Anglo-Scottish Border Raids, 1513-1603","description":"\u003cp\u003eFor two hundred years, war waged back and forth across the border between England and Scotland. By 1482, the unfortunate town of Berwick-upon-Tweed, once the richest port town in Scotland, had changed hands thirteen times. By the time Henry VIII ascended the throne of England in 1509, the fifty-mile-wide stretch of rolling hills and stunning vistas that straddle the border had seen decades of hardship and atrocity.\u003c\/p\u003e\n\u003cp\u003eYet still the hardy families living on these frontier lands persevered. Unable to count on crops surviving until the harvest, they subsisted primarily on the livestock they could shepherd in the fields near their homesteads. When supplies ran low, raiding to steal what they needed from their neighbors was often the answer. Raids were often carefully planned operations with several border families uniting to steal livestock from a common foe in the dead of night. Cattle and sheep were the likely targets, often with hundreds of these creatures being stolen in a single raid. The reiver’s goal was to herd their quarry to safety before the retaliatory “hot trod” pursuit could catch up and force an engagement.\u003c\/p\u003e\n\u003cp\u003eTo combat this constant hostility, England and Scotland established the system of March Law. Each nation divided its border lands into an East, Middle, and West March with each of these six territories administered by a Warden responsible for keeping the peace. The Wardens were drawn from the most powerful families on the Borders, clans of great renown that could put upwards of a thousand men in the saddle in times of need. The March Law would have succeeded too, but for the fact that these same great families were usually the ones best equipped and most inclined to raid their neighbors.\u003c\/p\u003e\n\u003cp\u003eIn\u003cspan\u003e \u003c\/span\u003e\u003cem\u003e\u003cstrong\u003eBorder Reivers\u003c\/strong\u003e\u003c\/em\u003e, each player rules over one of the Marches as leader of one of the six major riding families of the border: Grey, Fenwick, Dacre, Maxwell, Kerr, or Hume. Your goal is to increase the wealth and fame of your clan throughout the reigns of Henry and Elizabeth to end the century as the most famous Border Reiver of all time. Players gain VPs from successful combats, amassing large herds of livestock, and by elevating their Notoriety above the other players in the regions of the map.\u003c\/p\u003e","brand":"GMT","offers":[{"title":"Default Title","offer_id":40736249053263,"sku":"GMT2218","price":82.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/files\/pic7216962.jpg?v=1689943938"},{"product_id":"tanto-monta-the-rise-of-ferdinand-and-isabella","title":"Tanto Monta: The Rise of Ferdinand and Isabella","description":"\u003cp\u003ePrequel to \"\u003ca href=\"https:\/\/zodiakhairteam.se\/products\/here-i-stand\"\u003eHere I Stand\u003c\/a\u003e\", Ed Beache's famed game published by GMT GAMES. It is a game for 4 players (Muslim, French, Portuguese and Spanish) covering the reign of the Catholic Monarchs and the voyages of the Age of Discovery.\u003c\/p\u003e\n\u003cp\u003eThis is a CDG where each player has to reach 45VP to win in the course of 7 maximum turns. Players play cards for their event or to perform actions from a list of available options for each power and at a specific cost for each action. VPs are earned either by military objectives, discoveries of new zones, trade, royal weddings or certain events. In each turn the 4 players alternate playing cards and so on until the end of the turn. The combats are resolved by means of dice rolls with possible support of combat cards and taking into account the type of participating unit.\u003c\/p\u003e","brand":"GMT","offers":[{"title":"Default Title","offer_id":41167795028047,"sku":"GMT2307","price":94.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/files\/pic7017640.jpg?v=1707480639"},{"product_id":"norman-conquests-men-of-iron-volume-v","title":"Norman Conquests: Men of Iron Volume V","description":"\u003cp\u003eThe Normans, and their successors, had a large impact on history. Normans, from Nortmann (northman), were originally Viking raiders that settled in what would now be northern France. Normans gained territory as far away as southern Italy and Sicily, and modern day Syria. They were Crusaders, they were Kings, they were princes, and they were scoundrels. They began as raiders from the north that fought on foot and transformed themselves into Dukes, Kings, and princes that fought from horseback.\u003c\/p\u003e\n\u003cp\u003eHow many games include a battle with a Papal army? Very few, so Norman Conquests visits Italy and the Norman Count of Apulia fighting with, and capturing, the Pope. Stretching the definition to include the Norwegian King Harald (III) Hardrada (undoubtedly a northman) and his invasion of England allows us to include all three battles for the throne of England in 1066, including the most famous Norman William the Conqueror and his invasion of England. Next we catch up with two sons of William I, the Duke of Normandy and the King of England, feuding over his lands years after his death. We end with the Baron’s War between William I’s great-great-great-grandson Henry III and his barons who were led by Simon de Montfort.\u003c\/p\u003e","brand":"GMT","offers":[{"title":"Default Title","offer_id":41167795126351,"sku":"GMT2319","price":65.0,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/files\/pic7633364.jpg?v=1707480043"},{"product_id":"vijayanagara-the-deccan-empires-of-medieval-india-1290-1398","title":"Vijayanagara: The Deccan Empires of Medieval India, 1290-1398","description":"\u003cp data-mce-fragment=\"1\"\u003e\u003cem data-mce-fragment=\"1\"\u003eVijayanagara: The Deccan Empires of Medieval India, 1290-1398\u003c\/em\u003e\u003cspan data-mce-fragment=\"1\"\u003e \u003c\/span\u003edepicts the epic, century-long rise and fall of medieval kingdoms in India over two dynastic periods, for 1-3 players.\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003e\u003cem data-mce-fragment=\"1\"\u003eVijayanagara\u003c\/em\u003e\u003cspan data-mce-fragment=\"1\"\u003e \u003c\/span\u003eis the first game in the new\u003cspan data-mce-fragment=\"1\"\u003e \u003c\/span\u003e\u003cstrong data-mce-fragment=\"1\"\u003eIrregular Conflicts Series (ICS)\u003c\/strong\u003e. With gameplay inspired by GMT’s\u003cspan data-mce-fragment=\"1\"\u003e \u003c\/span\u003e\u003cem data-mce-fragment=\"1\"\u003eCOIN\u003c\/em\u003e\u003cspan data-mce-fragment=\"1\"\u003e \u003c\/span\u003esystem, players will take on the asymmetric roles of the Delhi Sultanate, the Bahmani Kingdom, and the Vijayanagara Empire, navigating event cards and unique action menus as they contest to write themselves into medieval Indian history. Players will rally local amirs and rajas to their cause, construct epic temples, forts, and qasbahs, and battle for supremacy over the Deccan Plateau.\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003eHighlights\u003cbr data-mce-fragment=\"1\"\u003e1. A sweeping, century-long narrative and numerous epic events.\u003cbr data-mce-fragment=\"1\"\u003e2. Playtime ~90 minutes.\u003cbr data-mce-fragment=\"1\"\u003e3. Three asymmetric Factions with different strengths and abilities.\u003cbr data-mce-fragment=\"1\"\u003e4. A fourth non-player Faction (Mongols) operated by the Bahmani and Vijayanagara players.\u003cbr data-mce-fragment=\"1\"\u003e5. A new battle-resolution system with strength-dependent risk mitigation.\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003e\u003cem data-mce-fragment=\"1\"\u003eVijayanagara\u003c\/em\u003e\u003cspan data-mce-fragment=\"1\"\u003e \u003c\/span\u003eis intended for players new to asymmetric wargames and veteran\u003cspan data-mce-fragment=\"1\"\u003e \u003c\/span\u003e\u003cem data-mce-fragment=\"1\"\u003eCOIN\u003c\/em\u003e\u003cspan data-mce-fragment=\"1\"\u003e \u003c\/span\u003eplayers alike. The factions have distinct capabilities and each is faced with different strategic decisions, offering a very high degree of replayability. The game is streamlined: all player actions and most rules are visible on the table on player aids and cards.\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003eGameplay and turn order is organized around a deck of unique event cards. With each new card, factions have the option to carry out the event or to select from faction-specific Commands and special Decrees; Commands such as the Conscription of new troops, Governing in Tributary Provinces, and Migration to begin life anew, and Decrees ranging from Demanding Tribute, Conspiring with Delhi’s Governors to betray the Sultan, and forming new Alliances with minor regional powers.\u003c\/p\u003e","brand":"GMT","offers":[{"title":"Default Title","offer_id":41310184833103,"sku":"GMT2321","price":79.99,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/files\/vijayanagara.webp?v=1710845262"},{"product_id":"a-gest-of-robin-hood","title":"A Gest of Robin Hood","description":"\u003cp\u003e\u003cem\u003e\u003cstrong\u003eA Gest of Robin Hood\u003c\/strong\u003e\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eis the second game in the\u003cspan\u003e \u003c\/span\u003e\u003ca title=\"GMT's Irregular Conflicts Series\" href=\"https:\/\/zodiakhairteam.se\/collections\/war-games\/series_irregular-conflicts\"\u003e\u003cstrong\u003eIrregular Conflicts Series\u003c\/strong\u003e\u003c\/a\u003e, further adapting the\u003cspan\u003e \u003c\/span\u003e\u003ca title=\"GMT's COIN system games\" href=\"https:\/\/zodiakhairteam.se\/collections\/war-games\/availability_available+series_coin\"\u003e\u003cstrong\u003eCOIN\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003esystem\u003c\/a\u003e to depict peasant revolts, feudal tax collection, and outlaw activities in late 12th century medieval England. Transposing one of GMT’s most popular systems into a simpler format and a more approachable setting makes\u003cspan\u003e \u003c\/span\u003e\u003cem\u003e\u003cstrong\u003eA Gest of Robin Hood\u003c\/strong\u003e\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eperfect for newcomers to wargaming. At the same time, it also offers a tight challenge for more experienced wargamers who can enjoy a tense asymmetric duel in under an hour.\u003c\/p\u003e\n\u003cp\u003e\u003cstrong\u003eHighlights:\u003c\/strong\u003e\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\n\u003cstrong\u003eAn ideal entry point to the\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eCOIN\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003esystem and the\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eICS\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eseries:\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003ea two player, relatively low complexity game with a family friendly theme that plays in one hour and introduces all of the key concepts found in the\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eCOIN\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003eseries.\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cul\u003e\n\u003cli\u003e\n\u003cstrong\u003eA new hidden movement mechanic:\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003eThe Sheriff will chase Robin Hood across Nottinghamshire to prevent him from organizing peasant revolts, but Robin can sneak away and hide amongst his Merry Men.\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cul\u003e\n\u003cli\u003e\n\u003cstrong\u003eA second new hidden movement mechanic:\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003eCarriages serve as a simple twist on Lines of Communication, transferring wealth back to Nottingham while providing a target for robbery by the Merry Men—but some of them might be a trap, containing concealed Henchmen!\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cul\u003e\n\u003cli\u003e\n\u003cstrong\u003eRandom encounters with rich travelers:\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003eRobin Hood draws from the Travelers Deck when conducting a Rob action, then decides whether to play it safe or demand a larger ‘donation’ with potentially negative consequences.\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cul\u003e\n\u003cli\u003e\n\u003cstrong\u003eA streamlined sequence of play:\u003c\/strong\u003e\u003cspan\u003e \u003c\/span\u003eFurther developing the two-player sequence of play first found in\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eColonial Twilight\u003c\/em\u003e, this new sequence of play is easy to understand while still presenting difficult tactical decisions.\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003c!----\u003e","brand":"GMT","offers":[{"title":"Default Title","offer_id":41972527333455,"sku":"GMT2325","price":74.99,"currency_code":"GBP","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/files\/gest-of-robin-hood.webp?v=1719818274"}],"url":"https:\/\/zodiakhairteam.se\/collections\/medieval-era-war-games.oembed","provider":"Flexsoft solutions","version":"1.0","type":"link"}