{"product_id":"magonomia-the-rpg-of-renaissance-wizardry","title":"Magonomia the RPG of Renaissance Wizardry + complimentary PDF","description":"\u003cp\u003eYour wizard will wield one of the noble Sciences of magic: alchemy, astrology, theurgy, sorcery, or witchcraft. Their spells enable wondrous feats such as invisibility, flight, even forecasting the future. Innovative divination rules mean magic can always advance the story, but never spoils the mystery.\u003c\/p\u003e\n\u003cp\u003eMagic is the secret that cannot be told.\u003c\/p\u003e\n\u003ch1\u003e\u003cstrong\u003eAn Age of Wonder and Adventure\u003c\/strong\u003e\u003c\/h1\u003e\n\u003cp\u003eMagonomia is set in a fantasy version of sixteenth-century England that has the fantastic elements of Renaissance tales. You might meet the elemental spirits of Shakespeare's\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eThe Tempest\u003c\/em\u003e, the faeries of\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eA Midsummer Night’s Dream\u003c\/em\u003e, the witches of\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eMacBeth\u003c\/em\u003e. Werewolves prowl the Yorkshire moors. Ghosts haunt the alleys of Legnica. A host of invisible spirits swarm through the world and can be commanded by those who know their secret names. Enchanted England is a place of wonder and peril, a world ripe for adventure!\u003c\/p\u003e\n\u003ch1\u003e\u003cstrong\u003eAbout the Core Rules\u003c\/strong\u003e\u003c\/h1\u003e\n\u003cp\u003eThis hefty 379-page tome is the\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eMagonomia\u003cspan\u003e \u003c\/span\u003e\u003c\/em\u003ecore rulebook. It includes: All the rules you need to play.\u003cspan\u003e \u003c\/span\u003e\u003cem\u003eFate Core System\u003c\/em\u003e\u003cspan\u003e \u003c\/span\u003erulebook is not required.\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e190 spells across five magical Sciences.\u003c\/li\u003e\n\u003cli\u003eOver 60 pages of lore and detail about the Enchanted England setting.\u003c\/li\u003e\n\u003cli\u003eA Bestiary of 16th-century spirits and creatures.\u003c\/li\u003e\n\u003cli\u003eA GM's Sourcebook chapter full of plot inspiration, NPCs, and unique creatures.\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003ch1\u003ePraise for Magonomia\u003c\/h1\u003e\n\u003cp\u003e\"No one is ever going to do a better researched, more textured, or more interesting game about Elizabethan wizards. And Elizabethan wizards are great!\" - Richard Marpole, fantasy-faction.com\u003c\/p\u003e\n\u003cp\u003e\"Add wizards to the politics and magic to the exploration and discovery and you simply have a recipe for wonder.\" - John Sharp, More Than Just Gaming\u003c\/p\u003e\n\u003cp\u003e\"if you love playing wizards that are not grossly worldshaking and all-powerful, or ... limited by spell slots, you should definitely give this game a look.\" - Death By Mage\u003c\/p\u003e","brand":"Shewstone Publishing","offers":[{"title":"Default Title","offer_id":40252245672015,"sku":"SSP0008","price":49.99,"currency_code":"GBP","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1380\/9101\/products\/maganomia.png?v=1665757237","url":"https:\/\/zodiakhairteam.se\/products\/magonomia-the-rpg-of-renaissance-wizardry","provider":"Flexsoft solutions","version":"1.0","type":"link"}